Feedback - great idea - bad game
The problem with Valheim is the useless and exaggerated difficulty that does not allow the player to enjoy and make the most of a good game. It's poorly crafted - you get useless items too early and can't be destroyed until much later in the game, making it extremely confusing and/or resource intensive. It is not possible to concentrate for a minute on what you have to build without being attacked by enemies, often in an exaggerated way, with large groups that immediately lead to death. To get the resources you have to make useless and long journeys that require resources (!) to be addressed. It is inevitable to switch to "creative mode" to enjoy a little of the game's creative possibilities without being disturbed by enemies, which makes the main mode perfectly useless, which it precisely does not allow building with a little serenity, and I am not exaggerating when I say that one is attacked while building and that the work of hours can be destroyed in a few seconds.
6:13 pm, November 23, 2022
Religion LOL replied to Feedback - great idea - bad game November 23, 2022 @ 7:39:19 am PST
While I haven't had the issues you're talking about with building, especially in the start of the game. I'm not sure what mobs are strong enough to destroy your buildings? I have been attacked by huge waves and just chilled behind my walls. They never make it inside.
Now, I do use a trainer. I would recommend "WeMod" it's free. You just turn off and on different features. For me I use unlimited weight because if you think you're aggravated now, wait until you start mining metals. Dragging a cart around to haul small amounts of iron is extremely aggravating. If not for using a trainer I would have 100% quit at the bronze age.
Now, I do use a trainer. I would recommend "WeMod" it's free. You just turn off and on different features. For me I use unlimited weight because if you think you're aggravated now, wait until you start mining metals. Dragging a cart around to haul small amounts of iron is extremely aggravating. If not for using a trainer I would have 100% quit at the bronze age.
6:13 pm, November 23, 2022
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loppantorkel replied to Feedback - great idea - bad game November 23, 2022 @ 7:39:59 am PST
Maybe try some mods if you don't like the current direction of the game? It's a quite popular game for a good amount of people. Can't be all bad. ..but then again, people do enjoy their mods too.
6:13 pm, November 23, 2022
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Tigro replied to Feedback - great idea - bad game November 23, 2022 @ 7:44:55 am PST
why should I rely on unofficial mods that can potentially break the game, when the developers simply need to make the game less resource intensive? it's not about making new things, it's about lowering the requirements for crafting. I see many beautiful castles in the screenshots on the steam page, and I bet they were all made by cheating in creative mode, what's the point of the game if you have to cheat in order to enjoy it?
6:13 pm, November 23, 2022
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Nogen replied to Feedback - great idea - bad game November 23, 2022 @ 7:45:15 am PST
I'm not sure what you are talking about. Meadows are much peaceful during the day. You can be disturbed by Greydwarfs at night, but nothing that you can't overcome. If you don't want to deal with them at night, just sleep the night and the time fast forward to the next day, where you can work at your ease.
For resources, yes, you need to work for them and plan some journeys to acquire what you need, but that is just what the game meant to be.
If I don't like outcome of combat being determined by dice in boardgame, I just don't play Risk. If I don't like to be stressed and scared when watching movies, I don't watch horror movies, because that's what they are.
For resources, yes, you need to work for them and plan some journeys to acquire what you need, but that is just what the game meant to be.
If I don't like outcome of combat being determined by dice in boardgame, I just don't play Risk. If I don't like to be stressed and scared when watching movies, I don't watch horror movies, because that's what they are.
6:13 pm, November 23, 2022
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loppantorkel replied to Feedback - great idea - bad game November 23, 2022 @ 7:54:38 am PST
Do you believe all those that recommend the game either mod the game or use cheats? The game still is 95% which means that the grind for resources likely isn't broken. It may be somewhat grindy, and there may potentially be a reason to reduce the grind in some areas, but another answer to the issue may be that it's you that are in a small minority of players who find the grind too burdensome. Hence the suggestion of mods to get around the issue. why should I rely on unofficial mods that can potentially break the game, when the developers simply need to make the game less resource intensive? it's not about making new things, it's about lowering the requirements for crafting. I see many beautiful castles in the screenshots on the steam page, and I bet they were all made by cheating in creative mode, what's the point of the game if you have to cheat in order to enjoy it?
6:13 pm, November 23, 2022
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Ex_Pazifist replied to Feedback - great idea - bad game November 23, 2022 @ 7:58:42 am PST
Valheim is a Multi-Player game and is balanced for that. I never had any issues while building. Probably because i mostly build in the meadows and nearly always with access to the sea. Yeah the resouce requirements are pretty high but even 2 Players make it quite easy to get all you want. You have to be a little bit creative of course. If you get 4+ Players in discord/teamspeak the game really opens up a lot.
6:13 pm, November 23, 2022
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Tigro replied to Feedback - great idea - bad game November 23, 2022 @ 8:05:01 am PST
I'm not sure what you are talking about. Meadows are much peaceful during the day. You can be disturbed by Greydwarfs at night, but nothing that you can't overcome. If you don't want to deal with them at night, just sleep the night and the time fast forward to the next day, where you can work at your ease.
For resources, yes, you need to work for them and plan some journeys to acquire what you need, but that is just what the game meant to be.
If I don't like outcome of combat being determined by dice in boardgame, I just don't play Risk. If I don't like to be stressed and scared when watching movies, I don't watch horror movies, because that's what they are.
I haven't just started playing, I've done over 200 hours, and explored all over the world, making pointless boat trips to carry metal from one part of the continent to another, which makes teleporters absolutely useless. To be able to face the mountains you need the wolf skin, a pity that to get the wolf skin you need to go to the mountains and die of cold while being attacked (or make some Frost resistance meads, starting from 10 Honey 5 Thistle 2 Bloodbag and 1 Greydwarf eye and use a fermenter for 2 (!) days), and in the meantime you die countless times with the raids that come from the swamp, forest and so on. The game isn't hard, it's boring which is much worse,
6:13 pm, November 23, 2022
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pk replied to Feedback - great idea - bad game November 23, 2022 @ 8:05:29 am PST
Where are you trying to build? Are you building fires, walls, etc? if you're trying to build anywhere outside of the meadows then you'll need some defences like earthen walls/pits, spikes, etc.
6:13 pm, November 23, 2022
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Nogen replied to Feedback - great idea - bad game November 23, 2022 @ 8:10:35 am PST
You don't need more resource when you play alone. You need less resources for equipement, food, etc. It is no more grindy solo. Valheim is a Multi-Player game and is balanced for that.
That said, maybe playing alone with no one to talk to and share the experience can make the game more lonely, so seems more tedious. I can understand that. Personnaly, I don't have I like it as much alone than with a friend. Different experience.
That the key. Being in Meadows give you peace, and being next to ocean allow you to make resources gathering much, much efficient and easy. Take a boat, follow shores of Black Forest, searching for copper deposits near the sea. That also where you find tin deposit. Probably because i mostly build in the meadows and nearly always with access to the sea.
One trip like this with a boat filled with ores gives you almost everything you need. Maybe a second trip can be necessary.
I can't imagine building my home inland, far from the shore.
6:13 pm, November 23, 2022
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Nogen replied to Feedback - great idea - bad game November 23, 2022 @ 8:12:45 am PST
Why did you played 200 hours of a game that you find tedious with useless features?!?I'm not sure what you are talking about. Meadows are much peaceful during the day. You can be disturbed by Greydwarfs at night, but nothing that you can't overcome. If you don't want to deal with them at night, just sleep the night and the time fast forward to the next day, where you can work at your ease.
For resources, yes, you need to work for them and plan some journeys to acquire what you need, but that is just what the game meant to be.
If I don't like outcome of combat being determined by dice in boardgame, I just don't play Risk. If I don't like to be stressed and scared when watching movies, I don't watch horror movies, because that's what they are.
I haven't just started playing, I've done over 200 hours, and explored all over the world, making pointless boat trips to carry metal from one part of the continent to another, which makes teleporters absolutely useless. To be able to face the mountains you need the wolf skin, a pity that to get the wolf skin you need to go to the mountains and die of cold while being attacked (or make some Frost resistance meads, starting from 10 Honey 5 Thistle 2 Bloodbag and 1 Greydwarf eye and use a fermenter for 2 (!) days), and in the meantime you die countless times with the raids that come from the swamp, forest and so on. The game isn't hard, it's boring which is much worse,
Are you alright?
6:13 pm, November 23, 2022
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Tigro replied to Feedback - great idea - bad game November 23, 2022 @ 8:20:33 am PST
Why did you played 200 hours of a game that you find tedious with useless features?!?
Are you alright?
I have to justify myself to you why do I play? Who do you think you are? Do you think I have no right to express my negative opinion after playing a game thoroughly?
6:13 pm, November 23, 2022
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Religion LOL replied to Feedback - great idea - bad game November 23, 2022 @ 8:22:56 am PST
Well, if you download the trainer I told you about above you don't have to worry about all the "pointless boat trips" anymore. I agree with you on that 100%. I haven't had my base destroyed by mobs though. I am only about 50 hours in. I do get attacked by the swamp and my base is in the meadows.
6:13 pm, November 23, 2022
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Ex_Pazifist replied to Feedback - great idea - bad game November 23, 2022 @ 8:30:47 am PST
You don't need more resource when you play alone. You need less resources for equipement, food, etc. It is no more grindy solo.
It may not be more grindy solo but a second player with only basic armor as a mule helps out with resource collection a lot. Same with smelting, brewing, cooking allthose little things are really really tedious if you are alone. If you cut down the grind to a minimum to make solo-play much more enjoyable you automatically kill the need for teamwork. That may be better for players like Tigro here but it is clearly not the way the devs want it to be.
It is, and will probably always be, a niche game and that is exactly it´s charme (at least for me).
6:13 pm, November 23, 2022
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mighty jackalope replied to Feedback - great idea - bad game November 23, 2022 @ 8:41:55 am PST
I haven't had the issues you describe unless I have done something "wrong". When I learned how to play Valheim, I did the following and was destroyed or killed for it: Exploring at night while low level with low level gear. Wandering through biomes that I am not prepared for with better gear, weapons, and food. Not knowing how to use shields properly. Not knowing how to eat food to get proper buffs for health or stamina. Not understanding that sometimes I really should just run away instead of trying to attempt to perfectly fight a group of enemies that outnumber me or something that just is much stronger than me. For example you can fight and kill a troll with low level weapons but you have to do it almost without making a mistake. Take one hit and you are probably done. There are smarter ways to fight the troll BUT if dark forest allies show up like the healing greydwarf variety then i would just leave cause he will start healing the troll. ALso big is not realizing how important the rested buff is that you get at home and out in the wild with at least a fireplace. Maintaining that buff helps a lot. Finally, you said buildings collapse are destroyed so easily. I honestly don't knoww what you are talking about - buildings are rather strong and attacks are also pretty infrequent especially in the meadows, unless you built your structure rather close to dark forest biome as enemies will wander.
6:13 pm, November 23, 2022
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bnawrocki01988 replied to Feedback - great idea - bad game November 23, 2022 @ 8:43:51 am PST
why should I rely on unofficial mods that can potentially break the game, when the developers simply need to make the game less resource intensive? it's not about making new things, it's about lowering the requirements for crafting. I see many beautiful castles in the screenshots on the steam page, and I bet they were all made by cheating in creative mode, what's the point of the game if you have to cheat in order to enjoy it?
I can tell u from my over 500+ hrs many of those builds on steam are not using cheats or mods. There some yes. I have built many buildings with alot of detail in the games normal mode.
Once u learn how to properly support ur build. U will beable to build fancy buildings like u see on steam.
6:13 pm, November 23, 2022
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