Allow dodge roll to be keybinded to anything else
Listen, I'm sure by now people have gotten used to it...great. But it is not a common keybinding for 99% of games and seems obtuse.
Why not allow players to bind it to anything they want?
Why not allow players to bind it to anything they want?
3:13 am, March 6, 2022
McSamwich replied to Allow dodge roll to be keybinded to anything else March 6, 2022 @ 2:18:36 pm PST
What macro program do you run for this? I use a macro for this. Just set it up so that there's no delay between presses, then set a macro to play this sequence: LMB (Down) -> Space (Down+Up) -> LMB (Up)
Many will work both keyboard and mouse. I recommend putting it on your mouse personally. I used SteelSeries GG.
Most mice/keyboards have their own software specifically for them.
12:13 am, March 7, 2022
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Dakota replied to Allow dodge roll to be keybinded to anything else March 6, 2022 @ 2:34:37 pm PST
Would be real nice, if I could just press one button and have that be roll and not have to worry about jumping due to being one microsecond off when I click m2 and space that'd be a good bit less annoying. Especially given latency differences too between mouse and keyboard for those of us who don't have the super fancy gamer gear.
Like really, does melee really need any more arbitrary weaknesses slapped onto it compared to the ease of just shooting the bow and kiting everything?
Like really, does melee really need any more arbitrary weaknesses slapped onto it compared to the ease of just shooting the bow and kiting everything?
12:13 am, March 7, 2022
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McSamwich replied to Allow dodge roll to be keybinded to anything else March 6, 2022 @ 11:06:57 am PST
Yes block is fine for right click, its also done in many other games, and for good reason too. you want block to stay where it is though?
9:13 pm, March 6, 2022
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McSamwich replied to Allow dodge roll to be keybinded to anything else March 6, 2022 @ 11:07:44 am PST
I'll probably end up doing this. I use a macro for this. Just set it up so that there's no delay between presses, then set a macro to play this sequence: LMB (Down) -> Space (Down+Up) -> LMB (Up)
9:13 pm, March 6, 2022
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jthibeault replied to Allow dodge roll to be keybinded to anything else March 6, 2022 @ 1:11:31 pm PST
What macro program do you run for this? I use a macro for this. Just set it up so that there's no delay between presses, then set a macro to play this sequence: LMB (Down) -> Space (Down+Up) -> LMB (Up)
9:13 pm, March 6, 2022
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Facade replied to Allow dodge roll to be keybinded to anything else March 5, 2022 @ 8:15:03 pm PST
you want block to stay where it is though?
6:13 am, March 6, 2022
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Captainn replied to Allow dodge roll to be keybinded to anything else March 5, 2022 @ 9:24:27 pm PST
I use a macro for this. Just set it up so that there's no delay between presses, then set a macro to play this sequence: LMB (Down) -> Space (Down+Up) -> LMB (Up)
6:13 am, March 6, 2022
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Fzanco replied to Allow dodge roll to be keybinded to anything else March 5, 2022 @ 5:58:33 pm PST
Yeah agree, I never use dodge roll because of this
3:13 am, March 6, 2022
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