Player number difficulty scale?
I've found it in the last patch-notes, but earlier I thought it doesn't even exist. Can someone explain, how does it work in this game? What exactly is getting increased when we are many on the server?
5:13 pm, October 4, 2021
Nameless replied to Player number difficulty scale? October 4, 2021 @ 2:17:27 pm PDT
So far i know
11:13 pm, October 4, 2021
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Faceplant8 replied to Player number difficulty scale? October 4, 2021 @ 2:23:04 pm PDT
So, if you have multiple players, all doing their own thing on a server, they all get penalized, or do they somehow take area of effect into account?
11:13 pm, October 4, 2021
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Nameless replied to Player number difficulty scale? October 4, 2021 @ 2:24:33 pm PDT
Its a range arround the mob, i have 200m in my memory, but that can be wrong 50/50
11:13 pm, October 4, 2021
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GZK replied to Player number difficulty scale? October 4, 2021 @ 2:24:50 pm PDT
So, if you have multiple players, all doing their own thing on a server, they all get penalized, or do they somehow take area of effect into account?
you have over a thousand hours. what are you worried about lmao
11:13 pm, October 4, 2021
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Faceplant8 replied to Player number difficulty scale? October 4, 2021 @ 2:31:11 pm PDT
So, if you have multiple players, all doing their own thing on a server, they all get penalized, or do they somehow take area of effect into account?
you have over a thousand hours. what are you worried about lmao
It's not me. It's for those that play on my server sometimes. It's bad enough when I go to visit and trigger a fuling invasion on someone's starter house!
11:13 pm, October 4, 2021
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Nameless replied to Player number difficulty scale? October 4, 2021 @ 10:31:20 am PDT
Theres a range arround the mob each additional player raises
(and thats the old values)
Mob Hp by 40%
Mob Damage by 4%
(and thats the old values)
Mob Hp by 40%
Mob Damage by 4%
8:13 pm, October 4, 2021
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Sam "The Pathfinder" replied to Player number difficulty scale? October 4, 2021 @ 1:12:23 pm PDT
Oh, thanks! Theres a range arround the mob each additional player raises
(and thats the old values)
Mob Hp by 40%
Mob Damage by 4%
Did it work the same way with bosses?
8:13 pm, October 4, 2021
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