fligmin replied to Death penalty is just too much February 20, 2022 @ 4:37:45 am PST

I love the skill loss. I play a few games with a friend of mine and he is more the fighter non builder and has to have the best armour the biggest gun but other things that should be important are not. DST we made 1 year a few times never really got off the main island or explored the caves simply cause he cared not about home or the long game and death after death was well so what, go get his body and die again, just run out in the middle of night without making any new tool or having them already in a box, He would not look to see if night was coming or any of that and just die again and again till there was only restart as an option

GRRRRR I build for the long game and we never got past mid game in a real year of life.

Now comes this game and you know we made the last boss in game ATM and have restarted.

Finally as skills matter to him (a number) he finally is beginning to think and plan, I see wisdom rather the just go go go Die die die.

I booted him out of my house to boot he even is building his own, yet we are linked and run together. Honestly the skill loss made him a way better player and partner. He plays a little more wise yet still get us into binds for no reason (ways to go) lol but I laugh now cause MR has to have the best armour dies in the swamp stupid like while My stats roar ahead of him and im in troll or root gear. Im trying light armour this run. Hope the new stuff is good in plains.

Its made a little fun competition with our stats and stupid deaths.
3:13 pm, February 20, 2022
fligmin 0 comments 0 likes