Grailoch replied to Dropping your items doesn't make much sense March 27, 2022 @ 12:11:21 pm PDT
You don't drop your items on death in those games. In the first two you don't even have to do a corpse run. In Dungeon Siege specifically you just load a save. In current WoW there are only corpse runs in the open world and even then I think you can avoid it.
Not sure what games you played, but Any RPG I ever played dropped items or left a corpse.
Everquest, Dungeon Siege, WoW, and many other RPGs were this way, all around year 2000
Most RPGs from before that time were just permadeath and you restart the game when you died.
Noob shows noobness.
In dungeon siege, when you died your items spit up all over the area you died. The only way to get back was to have a resurrect spell cast on your corpse. Yes, you could go back to a prior save point before you died. You can do this in Valheim, though it would be a manual operation currently.
Everquest certainly had corpse runs. In fact, I have never played a version of it that did not. It was a big thing and you never wanted to go into zones deeper than you were able to.
WoW basically tried to piggyback off Everquest's success so copied alot of their ideas. Made certain things easier on playes, but iirc still had corpse runs.
Maybe over time all the whiney-butt players were all that were left, so these games decided to remove things like corpse runs. The games were already dead or dying by that time.
8:13 pm, March 27, 2022