Mazrimtaimx replied to Plz unnerf the mistlands enemies January 24, 2023 @ 5:44:52 pm PST
I did play on the original test server with the initial difficulty. I personally thought it was awesome. Cleared everything aspect of it including the queen. A LOT of people; however, voiced opinions that it was far too difficult. Some even declared the game "impossible" (clearly it wasn't).
The dev's then "tweaked" the AI and now the difficulty is fairly simple. It was much the same as they did to Fulings. In fact Fulings and most seekers now feel like the same enemy with a different skin.
Just my opinion. There are still players who think the current version is too hard. What they really need is adjustable difficulty. Adjustable preferably with enemy AI and not just simple HP/Damage scaling. Kind of like chess. You have fun playing against somebody at your skill level... removing pieces at the beginning of the game as a handicap isn't the solution and neither is simple flat number adjustments. They should make better AI a difficulty option to make the tactics more advanced.. not just a matter of now many hits your or enemies can take.
Basically no matter how easy or hard they make the game there will be players saying it is too easy or too hard. They should either stick with their original vision of the game and ignore feedback from players on difficulty or put in options for players to adjust it manually to preference.
The dev's then "tweaked" the AI and now the difficulty is fairly simple. It was much the same as they did to Fulings. In fact Fulings and most seekers now feel like the same enemy with a different skin.
Just my opinion. There are still players who think the current version is too hard. What they really need is adjustable difficulty. Adjustable preferably with enemy AI and not just simple HP/Damage scaling. Kind of like chess. You have fun playing against somebody at your skill level... removing pieces at the beginning of the game as a handicap isn't the solution and neither is simple flat number adjustments. They should make better AI a difficulty option to make the tactics more advanced.. not just a matter of now many hits your or enemies can take.
Basically no matter how easy or hard they make the game there will be players saying it is too easy or too hard. They should either stick with their original vision of the game and ignore feedback from players on difficulty or put in options for players to adjust it manually to preference.
3:13 am, January 25, 2023