Ratboy replied to How we Prioritise Bugs for an Early Access Game // Satisfactory January 20, 2023 @ 11:54:46 am PST

Originally posted by FissionChips:
Originally posted by OmegaFreak01:
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As for bugs vs content: depends on the bugs. Bugs with the core game engine - games saves, not crashing for predictable reasons/coding errors, terrain edits were never going to be performant enough, etc - are vastly different problems to "system variations" etc. In short they're talking about a different level of stability vs the problems Valheim had on release. I'm not convinced the Valheim team has even considered this level of stability at all yet.



Save game issue when disconnected from a flaky server ( anyone running it dedicated on their pc ).

Boats crashing in the middle of the water for no reason ( no waves or rocks around )

Flying seeker sounds present after you've already killed it

FPS drops to a standstill ( not when game saving on server ) and recovery

Corrupted save files causing microstutters for no player known ( or dev known it seems ) reason

Game is fun, needs major work. If the people making the game played it, they'd know how buggy it is rn.
9:13 pm, January 20, 2023
Ratboy 0 comments 0 likes