"{-TGD-}MGen.Joker.F" replied to Valheim's Excessive data usage April 20, 2022 @ 7:29:35 pm PDT
Since you are on a server allow me to explain what is going on.
Strictly Bandwidth client to and from game server. And I do play Ark.
Even though the server is hosting the game YOU the client are hosting your zone you are in.
A server could not handle ten people in ten different areas and hosting all of them, Each client hosts the area they are in, If you join in another persons area, whoever was there first will be hosting that area, The server coordinates all the communication between players and the game instance, but each client hosts their area,
This means as more people join you will see a lot more data usage as well.
I'm the only player currently, regardless that would be a incredibly inefficient way to go about things, and you will suffer greatly to jitter, having to from players around the country. Dedicated hosting would seem to be a complete waste, as this server is.. Not to mention being tied to a constantly moving areas. if that is how they are running it, it really doesn't make since. was the multiplayer an after thought? I mean you can look to empyrion where every planet, moon, orbit, etc is a seperate playfield that activates on player arrival no mater how many players. the Dedicated server should be doing more of the work than the clients. Just sending what is needed to update state changes. These aren't Lan days, clients shouldn't be hosting anything.
5:13 am, April 21, 2022