SwellGuitar46 replied to skill loss on death. February 20, 2023 @ 12:44:39 pm PST

Originally posted by Khalysto:
Originally posted by SwellGuitar46:
I would honestly like a potion/mead that increase skill gain or a item to equip from the merchant. Id personally like an item because itd come at a cost and a choice cuz ya know the belt exists. Or a time during a week period that has an increase in skill gain, maybe a full moon or something.

I'd love it if there was a way to 'bank' skill points somehow. Some grand item you have to craft or beast you have to slay can provide some super rare thingy that lets you bank. It could add to the adventure as you retrieve the "Chalice of Memory" where, when equipped, adds 1 XP for every 10 xp you earn (or some such) to a maximum or some kind of skill loss shield that reduces / negates the impact of skill loss upon death ONE TIME, then the item must be replaced. Make it super rare and super tough so that the act of getting it could be more detrimental than not retrieving it in the first place. Kinda rough but...
That sounds sick. A replaceable item could work very well with that balance in mind, I want it.

Originally posted by Rhapsody:
Well rested effect will already increase skill gain rate.

Memory potions could be interesting. The main goal of skill loss on death is to make players actually play as well as they can and not leeroy around. Using costly enough materials (and I do mean actually costly, in a way no one of us can even dream of yet) found primarily in the final two biomes to get a drinkable buff to further increase skill gain, reduction of penalties, or recovery of points wouldn't be outlandish.
Yes, It definitely needs to be expensive to balance it. Yeah I really hope something along these lines will be added one day.
12:13 am, February 21, 2023
SwellGuitar46 0 comments 0 likes