Shurenai replied to Question about "hit boxes" and killing trolls. February 22, 2022 @ 10:22:47 am PST
I.. don't think that's actually a thing? I think you might be misinterpreting the multitarget multiplier as low vs high ground. There's also a multiplier based on your elevation vs the target. Something like 0.5x damage at the lowest point up to 1.5x at the highest point. This applies to things hitting you as well afaik, so take the high ground.
It's pretty easy to see vs something tanky like a Lox.
I have no idea if that also applies to bows, maybe ?!
When you hit multiple targets, your damage is multiplied downward and then applied to all targets (EG: 2 targets = do 66% damage to each, 3 targets = do 44% damage to each, and so on)
Thing is, And I think this is the part you're mistaking, The ground itself counts as a target for that calculation- even though it can only be damaged with a pickaxe. In fact, basically everything in the game does- walls, trees, rocks, the ground.
So if you hit a target that is on higher ground, you may also hit one or two squares of ground tile which reduces your damage significantly. By contrast, from high ground you're much less likely to hit anything that would split the damage.
And, just fyi to anyone reading this, this can be used to your advantage as well, As the damage splitting effect applies to enemies too. Even bosses, iirc. If you have to take a hit from a dangerous enemy (Like a swamp Abomination), try to take it with a tree or something also in the swing range and you'll take much less damage yourself.
9:13 pm, February 22, 2022