Sentient Entropy replied to Why no player driven game save February 21, 2022 @ 8:16:56 am PST

Originally posted by ictoos:
So why didn't the Devs allow for a player driven game saves?

"That enemy looks hard. Better save and go try it out... Yup, died. Better reload my save so I don't lose anything at all."

Which eventually turns into hitting the quicksave button before rounding any corners or climbing any hills and thus removing all risk and much of the difficulty from a game ostensibly set in a brutal purgatory.
6:13 pm, February 21, 2022
Sentient Entropy 0 comments 0 likes