vinyblaster replied to Stone structures: random pieces popcorn crumble when rendering March 11, 2023 @ 3:14:36 pm PST
I dont know, at the end of the day a build is just a graph. Especially with the very simplistic stability mechanic. Graph algorithms are pretty optimized at this point. Even thousands of pieces should be a piece of cake to calculate distance to foundation.
No one has said the programmers are doing it the smart, optimized way. As I said, the evidence points to them doing a "nearest neighbors" calculation for each and every block, perhaps not even checking "path to ground" for a given block, but instead calculating based on every block in the build, for every block in the build.
To test this, go make a simple house, then add 45 degree beams off the roofline until it collapses. Notice that it takes several seconds for the system to decide that last beam needs to fall off.
Oh you're right I can totally buy that they botched their implementation.
I believe that the delay before things collapse is a grace period for you to try to fix it real quick. The delay is always the same regardless of hardware.
12:13 am, March 12, 2023