i have 2023 vision fear me replied to What will the next 'special' armor set be? August 15, 2022 @ 5:35:17 pm PDT

Originally posted by DuroBake:
Originally posted by i have 2023 vision fear me:
I was going to suggest a Berserker set as well, similar to yours, albeit that it buffs 2 handers specifically; be it +x amount of skill to all 2 hander weapons or add a unique set bonus "cull the weak" - deals more damage the lower the enemies health is, or maybe even removes the movement penalties from 2 handed weapons weapons. Would be the plains alternative set, and i also thought it could use some black metal for some key areas like the shoulders or waist etc.

I really like this idea of duel wielding with the Berserker set. I feel like this would make the game a lot more PvP friendly because it would allow for more different styles of fighting instead of the basic shield and sword/mace/knife. I think the clothes will be made from a lox head trophy, fuling trophy, and some other newer metals like the flame metal or the marble metal. I bet that it will also bonus attack speed and damage but only after drinking a cup of Ale so you will need to keep that handy for a fight.
I also like the idea that someone else wrote about the tar set of clothes which will let you jump higher and take less fall damage (Fall damage is the lead cause of my deaths) so I think that outfit will make it safer and easier to build houses. It will consist of the trophy of the growths and wolf fangs as well as a lot of the red stuff you find in the mountain caves.
Honestly, the more unique sets and set bonuses, the merrier. More unique sets just means more ways to play the game, which equates too more fun, and for people who play together, they can pick a role; be it a tank with a shield, a 2 hander, an archer, etc to form a formidable team. Because currently there is only two different armour sets for each biome, metal armour being quite bland as it's main gimmick is that it just gives armour. Though it is a start, and i do hope the devs notice and add in more unique armour sets. I can see things like a deathsquito armour set as well, more of a glass cannon type playstyle, very low armour, but could give things like crit chance + increased crit damage, as well as buff the players pierce damaging weapons (as the deathsquito has a stinger, hence the buff to pierce damage), it would reward more risky plays, moreso focusing on dealing as much damage as possible, fly like a butterfly sting like a bee. Crystal armour from the golems in the mountains could be plausible, very heavy, so a high amount of armour, though very slow, however the set bonus could be that they are immune to any form of CC, like slows and stuns, that would allow a more tank-like playstyle (could also be a reliable way to haul a heavy cart). Another could be a "wanderer" set, similar to leather armour in it's style, it's low armour and general lack of combat bonuses could be compensated by giving the player lower sprint + jump stam usage and generally give more stamina, or just buff stamina regen. It would fit an explorer playstyle that generally avoids combat.

All of these i just made up off the top of my head, and i'm sure there are many more possible ideas. I believe that as a community we should offer ideas, and if they're maybe not realistic, or too powerful or just too much in general, that we should try and refine the concepts to increase the chance that they make it into the base game.
2:13 am, August 16, 2022
i have 2023 vision fear me 0 comments 0 likes