Grand Forks replied to 80 hours in, my thoughts so far August 2, 2021 @ 7:57:56 pm PDT
Not sure how far you got in 80 hours but can I assume its not very far... That said lets help out with some of the problems...
1) Explore your island all the way around the out side by the water... Most times you will find the merchant on the main island you spawn on in the largest dark forest on the island... This is not always the truth he can be on a neighboring island as well. Using a boat you can miss him so sailing is really not the best choice.
2) combat, as your skills improve so will your swinging and knowing when to strike down the blue eye devils that come forth. best play is to use a shield early on and grow with it. Blocking later in the game is ... well pretty important! as the blue eye devil starts his swing throw a block it stumbles him back and run up and hit one time. repeat block... Remember your not Rambo or some god that was dropped. practice makes perfect and perfect is needed later. Don't forget to upgrade your equipment and eat hardy.
2a) weapons and armor, early game you mostly want to stay light in the dark forest and woodlands, Heavy armor for mountains and plains, where your not willing to run very fast. Mace is great for early game to mid game, swords or mace's are good for late game. Heavy shields are good for bosses or mobs that hit very hard. Cross train in bows is a must, snipping can kill/weaken most of the enemy before the gaggle gets to you and the clean up with hand to hand. Skill's Skill's Skill's build them up early and try not to die.
3) grindy... well like most games you have to start somewhere, It can get tired some chopping the forest down or mining like a gopher for a few ore's, Carts help haul large loads, however your not a musk ox and it can get a bit too heavy for one person, the weight of the cart is on the right side of the inventory slots. As you set sights on the #1 above exploration you'll find you only need a few spots to harvest tree's or grab the min's or max depending how large your peasant home will be, you'll find that portals will help a bunch, but a good ship for those long relaxing journeys or that cart and a battle ax for the mule you became.
4) Hints and tricks, use a portal during exploring and mining operations. Return back with the non metal through the portal and sail or cart the heavy stuff back... Portal's when acquired should be the second item placed on the ground when exploring over the waters; when you seem to be a bit far from your main camp.
build a small camp when you mine, Craft a house, bed, benches and palisades all the way around your pit for copper, ladder on top of the crypts for iron. Double block wall with pit falls for plains. Mark places on the map..
exploring look for a new home, most of the time you will build about 4-7 homes in different bio-domes. No one said you can have a portal to each one. Homes can be small with the minor items to repair or eat or keep warm. Always keep a portal a your main base with "" name... Dropping a portal when getting chased is hard to name. Remember to drop a bench first.
you are going to die, try not to die often you loose some of your skills every death. Use the death run perk to get your gear, IE portal when you hit land near the boat: IE small base camp with portal. Keep some food and use the extra minute to get your comfort level bonus. Don't be running like your out of control, grabbing your gear and then find your over weight will equal another death.
Mark your death on the map, just in case you die again somewhere closer to your home you can have a position to get to on the map.
Good luck Play well
1) Explore your island all the way around the out side by the water... Most times you will find the merchant on the main island you spawn on in the largest dark forest on the island... This is not always the truth he can be on a neighboring island as well. Using a boat you can miss him so sailing is really not the best choice.
2) combat, as your skills improve so will your swinging and knowing when to strike down the blue eye devils that come forth. best play is to use a shield early on and grow with it. Blocking later in the game is ... well pretty important! as the blue eye devil starts his swing throw a block it stumbles him back and run up and hit one time. repeat block... Remember your not Rambo or some god that was dropped. practice makes perfect and perfect is needed later. Don't forget to upgrade your equipment and eat hardy.
2a) weapons and armor, early game you mostly want to stay light in the dark forest and woodlands, Heavy armor for mountains and plains, where your not willing to run very fast. Mace is great for early game to mid game, swords or mace's are good for late game. Heavy shields are good for bosses or mobs that hit very hard. Cross train in bows is a must, snipping can kill/weaken most of the enemy before the gaggle gets to you and the clean up with hand to hand. Skill's Skill's Skill's build them up early and try not to die.
3) grindy... well like most games you have to start somewhere, It can get tired some chopping the forest down or mining like a gopher for a few ore's, Carts help haul large loads, however your not a musk ox and it can get a bit too heavy for one person, the weight of the cart is on the right side of the inventory slots. As you set sights on the #1 above exploration you'll find you only need a few spots to harvest tree's or grab the min's or max depending how large your peasant home will be, you'll find that portals will help a bunch, but a good ship for those long relaxing journeys or that cart and a battle ax for the mule you became.
4) Hints and tricks, use a portal during exploring and mining operations. Return back with the non metal through the portal and sail or cart the heavy stuff back... Portal's when acquired should be the second item placed on the ground when exploring over the waters; when you seem to be a bit far from your main camp.
build a small camp when you mine, Craft a house, bed, benches and palisades all the way around your pit for copper, ladder on top of the crypts for iron. Double block wall with pit falls for plains. Mark places on the map..
exploring look for a new home, most of the time you will build about 4-7 homes in different bio-domes. No one said you can have a portal to each one. Homes can be small with the minor items to repair or eat or keep warm. Always keep a portal a your main base with "" name... Dropping a portal when getting chased is hard to name. Remember to drop a bench first.
you are going to die, try not to die often you loose some of your skills every death. Use the death run perk to get your gear, IE portal when you hit land near the boat: IE small base camp with portal. Keep some food and use the extra minute to get your comfort level bonus. Don't be running like your out of control, grabbing your gear and then find your over weight will equal another death.
Mark your death on the map, just in case you die again somewhere closer to your home you can have a position to get to on the map.
Good luck Play well
5:13 am, August 3, 2021