Slynx Jewel replied to Finished all bosses playing solo October 22, 2021 @ 10:45:25 pm PDT

Originally posted by Neo-Rio:
Only took 142 hours and 325 in-game days for me to whomp Yagluth.

And to think there's more content to come? Honestly the game wore out it's welcome somewhere around the 100 hours mark - but OK - keep adding more stuff!

Only thing that's going to maintain my interest beyond the 100 hour mark is a compelling story - and heaps of quests (ala the Elder Scrolls Morrowind)... but there's none of that here.

Also - less grinding. Most of the game is just crafting and smelter grinding up to a point. Of what action there is - when it is challenging - it's quite good. However getting the padded armour by farming flax (literally watching grass grow, lol) and raiding the swamp biome yet again was deathly dull. The dark metal weapons were nice but not even all that useful against the final boss. And when you are grinding in the weaker biomes there is no challenge - except to bat-away the annoying greydwarfs.

What would be fun? Gladiator survival mode! Beat up enemies - win money - buy armour - keep fighting. Etc. either solo or in a group. Focus more on the combat (which is fun) and less on the craft/grind loops.

The problem with procedural generation is having enough content to procedurally generate. The risk is having too many cookie-cutter dungeons, houses, etc. If the player goes into a dungeon and thinks "hmm... seen this one before!" the fourth wall is broken. Hopefully more updates can address this.
i think most of the things you wish are more suited for mods then the base game. cuz it'll require drastic changes in the mechanics (for example there are not quests in valheim right now. you're on your own from very beginning. some players even killed Yagluth first)
8:13 am, October 23, 2021
Slynx Jewel 0 comments 0 likes