Crafty replied to Texture filtering options? September 12, 2021 @ 2:17:10 pm PDT

I wouldn't mind a 'Linear' type of filter.

Something like you would see in early iD tech engine games like Quake 2 and whatnot.

In those early games you could tweak the texture filter from Nearest or Linear, which would ether give you a chunky pixel look, or smoothed out textures.

A linear filter would still fit the aesthetic they're going for.


This is also not to be confused with new or higher resolution texture packs. Texture filtering is something else.

11:13 pm, September 12, 2021
Crafty 0 comments 0 likes