.... replied to I don't like how the debug mode is implemented March 4, 2022 @ 1:25:31 pm PST
I've just finished the game, played solo the whole way through without any use of debug mode, love it, can't wait for when they finish the game (even though I like it as is, to be honest, it feels pretty complete already).
There is just one thing that bothers me a little, enough to discuss it here and get other people's perspectives. I don't like how the debug mode is implemented, I don't like that there isn't a way to distinguish who played the game fairly and actually made it through all the content without spawning stuff in with console commands. I think they should make it so that if you start a world (or a server), there should be a choice to allow or completely disallow the use of debug mode, I also think that characters which have at any point used debug mode also shouldn't be able to join non debug mode worlds/servers. The debug mode in my opinion defeats the whole purpose of the survival aspect of the game if you can just spawn in whatever you want at a whim, and that there's no telling who did that and who didn't.
Don't get me wrong, I think that debug mode defenetly has it's place in Valheim, for people who just wanna mess around, or build stuff without gathering materials (basically treating it like the creative mode in Minecraft), I don't want that taken away from them, but I don't like that there is no way to tell who used debug mode and who actually played the game fair and square.
I'm interested in what you think.
Why do you care so much how others play? Do you really think playing a game is some sort of real achievement?
If you only want to play with people that follow certain rules you make up play with your friends.
I hope they never do such a thing - what would be next people that build "cheese-bases"? People that use some other form of cheesing?
This is not a competitive game.
12:13 am, March 5, 2022