1337Dude replied to This game needs better net code asap October 5, 2022 @ 5:05:06 pm PDT
He's just wrong. Connecting to Steam for authentication and LAN support are mutually exclusive concepts. You can have a game with LAN support which also requires authentication from Steam servers. Valheims' LAN works fine. I can vouch for this because I only play the game via LAN in a place with almost zero internet.oh that is sad on so many levels..local MP is usually the introduction to MP. and teaches basics of LAN and server to all and sundry. Buys a round of Drinks for all concerned !! Valheim can't actually do local-network multiplayer, even with a local dedicated server. It has to connect out to the Steam servers for the SteamWorks API.
I found this out when my internet went down for a week early this year in 5ft of snow. My wife and I were snowed in, we had power, I had a dedicated server all spooled up and we were going to bash some Draugr.
Nope. No internet, no multiplayer. At all.
So the root of your problem is that at least part of the game data is having to go out to an offsite server and come back at WAN transfer speeds instead of LAN.
2:13 am, October 6, 2022