.... replied to Half the FPS when a small town is built. February 23, 2022 @ 4:02:53 am PST

Originally posted by LISSlizer:
Okay, at first i thought it was a linux problem, but it seems its even worse on windows with a faster computer even. Guess it is down to the gameengine to get it optimized. Server is running on another device as a dedicated server. Thanks for the high quality replies.

What are you talking about? Gameengine optimization?

This is just a simple fact - the more stuff you build - the higher the performance cost because there is a lot of stuff. Its the same with other games - if you build a base in Fallout 4 and have a mod to remove the item limit guess what will happen?

@OP and Pablo.SL
And obivously light-sources are very demanding. And no just because you have a modern CPU doesnt mean you have unlimited ressources.

Originally posted by Pablo.SL:
Originally posted by magnificent moose:
This is mostly a myth I believe, which originates way back when someone figured out that terraforming makes the game object instance count to go up and made a reddit post about it iirc. The game was patched since, the instancing behavior was changed so it should be much better now. The loss of fps is mostly due to light sources as people pointed out, and generally just having a lot of build pieces added to the environment. Having lots of farm animals in the same area is also known to cause lag as their pathfinding burns a lot of cpu cycles.

(Also this terraforming theory should be easy enough to test but to my knowledge nobody has done so. You could find a clear spot in the meadows, mark a standardized point of view, observe your fps, then go ham with the pickaxe at the terrain making small changes to the elevation of the entire visible area. Then you'd go back to your marked point of view and observe the fps again. Wouldn't expect much difference at all.)
Light sources are still no excuse for such crap performance, a vega 64 should have no issues no matter how many light sources and/or building are presents, this game still needs a ton a optimization work

A CPU isnt a magic item - the more stuff you add in a game and the more lightsources etc. you add the worse the performance. You can mod Skyrim to a point where you cant play it on the best hardware you can buy at the moment - its just a simple fact. Not to mention that most games still dont use multicore systems very well.
12:13 pm, February 23, 2022
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