Oakshield replied to What game is the skill decay death penalty copied from? September 23, 2021 @ 9:36:22 am PDT
The death penalty is so stupid that I can only imagine they copied it from one of the devs' favorite, other games. It must have made sense somewhere else.
TLDR: Punishing mechanics reward conservative play, not skill. There's some reward for skill, but if the punishment is high enough, and in Valheim it's far higher even than that, no amount of skill matters compared to caution. This is unfun in any game, but in a game about Viking warriors hyped up for facing death valiantly, it's even more stupid.
If you think the way it's done here is stupid, I suggest you NEVER try Wurm Online.
No matter how you die in that game, you will ALWAYS loose 0.25 skill points in your Fighting Skill and the same amount in 2 other; randomly chosen; skills.
You got the luck you'll gain the lost skill 3x faster as usuall until your skill is at the same level as the moment you lost it, but even then, it's still a pain.
Imagine having your FS around 90-ish, gaining an average of 0.00003 skill points from a monster kill and loosing 0.25 points.......... Even with the 3x faster skill gain grinding back that 0.25 points will take a long time.
Compared to that, loosing some skill in this game is a walk in the park with both eyes closed.
Thorin :)
5:13 pm, September 23, 2021