pipo.p replied to Why no player driven game save February 21, 2022 @ 11:47:34 am PST
They could program a player driven save when sleeping in a humble shack built or found close to the big fight. This would mary both worlds, but game's still in EA, and this featue is not really necessary for now.
It's more like a suggestion then, one that was written (and supposedly read) many times, as you guess.
It's more like a suggestion then, one that was written (and supposedly read) many times, as you guess.
9:13 pm, February 21, 2022