jonnin replied to swamp biome completely f\d December 23, 2022 @ 6:15:39 pm PST
Swamp is tough first couple of times into it. And from here on, new zones are going to be about this much harder.
you should have max upgraded armor, shield, and weapon with the best foods you can make (probably sausage, cooked fish, and some stamina food?). Troll armor is a little weak for the swamp, but if you can sneak well enough, it may be ok.
It gets easier because the crypts you need have blocked passages so you can pick your battles by removing them partly to shoot up the room in safety or jump over what the enemy can't to go in and run back out if needed, etc. They are rather safe all things considered, the easiest of all the dungeons.
Once you score a little iron, make a better shield and a better mace right away.
Iron is the king of the game; even the mistlands still uses it, so the more you can dig up the better, you will never say "I wish I had not farmed so much iron".
As for specifics.. there is a theme here...
skeletons are same as BF ones, and harmless or should be.
draghr are dangerous, but a little slow. you can shoot them a time or 2 before you engage melee. Once they get worked up they run faster, but they mosey a lot before they get close. Avoid if starred. Archers are dangerous, get cover make them come to you.
blobs are harmless if your armor is good, or if you have a PR potion. You can kill them with a bow easily.
Leeches can't get to you if you don't swim. But you need their drop, so may as well. They are harmless with a PR potion, and a bow can kill them with no risk.
Elite draghr will kill you for a while. Avoid.
Ghosts: night only, avoid until stronger.
Abomination: so slow it makes a troll look speedy. Fire kills it, but it hits hard up close. I think it may be strong against blunt so you may want to swap to your logging axe -- not 100% sure as time these came out, I was too strong to care much. You can drag them over the fire spouts.
Surtlings: easy to kill, but fire bad and quick. Block their shot to stun and kill before they can move takes practice. Easy to avoid: they only exist near column of flame things, can't miss it.
So, basically, the danger is groups of draghr, ghosts, or stupidity. You can shoot/kite/evade everything else.
you should have max upgraded armor, shield, and weapon with the best foods you can make (probably sausage, cooked fish, and some stamina food?). Troll armor is a little weak for the swamp, but if you can sneak well enough, it may be ok.
It gets easier because the crypts you need have blocked passages so you can pick your battles by removing them partly to shoot up the room in safety or jump over what the enemy can't to go in and run back out if needed, etc. They are rather safe all things considered, the easiest of all the dungeons.
Once you score a little iron, make a better shield and a better mace right away.
Iron is the king of the game; even the mistlands still uses it, so the more you can dig up the better, you will never say "I wish I had not farmed so much iron".
As for specifics.. there is a theme here...
skeletons are same as BF ones, and harmless or should be.
draghr are dangerous, but a little slow. you can shoot them a time or 2 before you engage melee. Once they get worked up they run faster, but they mosey a lot before they get close. Avoid if starred. Archers are dangerous, get cover make them come to you.
blobs are harmless if your armor is good, or if you have a PR potion. You can kill them with a bow easily.
Leeches can't get to you if you don't swim. But you need their drop, so may as well. They are harmless with a PR potion, and a bow can kill them with no risk.
Elite draghr will kill you for a while. Avoid.
Ghosts: night only, avoid until stronger.
Abomination: so slow it makes a troll look speedy. Fire kills it, but it hits hard up close. I think it may be strong against blunt so you may want to swap to your logging axe -- not 100% sure as time these came out, I was too strong to care much. You can drag them over the fire spouts.
Surtlings: easy to kill, but fire bad and quick. Block their shot to stun and kill before they can move takes practice. Easy to avoid: they only exist near column of flame things, can't miss it.
So, basically, the danger is groups of draghr, ghosts, or stupidity. You can shoot/kite/evade everything else.
3:13 am, December 24, 2022