Requimatic replied to July Devblog! July 28, 2022 @ 8:29:48 am PDT
Not expecting anything, tbh. Not much more than the usual fluff.
As much as I love this game as it is (and I am still clocking up hours in it), I am done making excuses for the complete lack of substantial updates.
At least this isn't a Kickstarter MMORPG.
Anyone remember "Oath"? What about "Chronicles of Elyria"? Those two games literally poofed with crowdfunded money, the latter of which accumulated over 8 million USD. In both cases, there wasn't even a game TO play. I think Elyria finally produced an "alpha", but it was simply a 5 minute obstacle course to "showcase" jumping, running, etc. All of which could have been completed by a competent programmer in a day or two.
There was actually a class-action lawsuit against the latter, though I haven't heard anything else about that.
At least with Valheim we have a functional game to play. Might not be finished, and might be lacking options and features we want, but it's still a couple hundred hours of entertainment for a pretty good price. I guess it's even better online, too; I'm speaking from strictly a solo point of view.
Anyway, that being said, I do feel like IGS could give us more frequent updates on.. literally anything. A weekly "Dev Blog" or something would be wonderful; that way we can at least see progress is indeed being made, and potentially get reasons for slow weeks or weeks with none being made.
I'm willing to give IGS the benefit of the doubt, but they also need to be better with giving us updates, be it text or actual game updates. In the time it takes to complete/finalize a new biome and any new mechanics/systems it involves, they could have given us some or all of the QoL things we've asked for.. the ones that don't break the game, that is.
5:13 pm, July 28, 2022