Pervy replied to Need help with mod crash. March 6, 2022 @ 5:15:59 pm PST

Originally posted by Lo Ping:
So after hearth and home dropped the thunderstore mods have more or less caused crash after crash and I'm trying to narrow down what specific mod is the cause without having to go one by one.

Yes, I know that's the most in-depth way to go about it but I'm hopeful someone here will be more mod savvy than I am.

This is my shutdown log and this is my mod list code for the thunderstore mod manager: 0fyleGOMRa

If anyone can look at this and tell me why I'm stupid and how to fix it, I'd appreciate it immensely.

[Info : Unity Log] 03/06/2022 16:48:32: Shuting down

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ZDO.Initialize (ZDOMan man, ZDOID id, UnityEngine.Vector3 position) (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
ZDOPool.Create (ZDOMan man, ZDOID id, UnityEngine.Vector3 position) (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
(wrapper dynamic-method) ZDOMan.DMD<ZDOMan::CreateNewZDO>(ZDOMan,ZDOID,UnityEngine.Vector3)
ZDOMan.CreateNewZDO (UnityEngine.Vector3 position) (at <dcb0de0155834d459f18d7ac6ea5244b>:0)
ValheimPerformanceOptimizations.Patches.ObjectPoolingPatch.ReleaseZNetScenePool () (at <25e748930c1b4c01acbe72ede2c372ad>:0)
ValheimPerformanceOptimizations.Patches.ObjectPoolingPatch.ZNetScene_OnDestroy_Prefix (ZNetScene __instance) (at <25e748930c1b4c01acbe72ede2c372ad>:0)
(wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Shutdown>(ZNetScene)
(wrapper dynamic-method) Game.DMD<Game::Shutdown>(Game)
Game.OnApplicationQuit () (at <dcb0de0155834d459f18d7ac6ea5244b>:0)

[Info : Unity Log] [Better Trader] Trader's coins were saved with a value of 0
[Info : Unity Log] 03/06/2022 16:48:32: ZNet OnDestroy

[Info : Unity Log] 03/06/2022 16:48:32: Net scene destroyed

[Info : Unity Log] ShowContainerContents Destroying plugin
[Warning: HarmonyX] UnpatchAll has been called - This will remove ALL HARMONY PATCHES.
[Info : Unity Log] 03/06/2022 16:48:37: Steam manager on destroy
Why also even do 1 by 1? do 5 or 10 at a time, and when you find out then look though the 5-10 and make it smaller and smaller. its faster then 1 by 1.

Thats how i always find my broken mods, i always do 3-6 mods at a time and fond the draw thing was broken, it didt get update but it was broken af, also the picked the wrong mass farming once, so i had to do it again.
3:13 am, March 7, 2022
Pervy 0 comments 0 likes