Doc Rossow replied to Ingot Weights are Insane July 31, 2021 @ 5:28:53 pm PDT

@Weaver

Good points!

1) You're right! I mistakenly thought there were units associated with the measurements. Let's do some math and see if we can figure it out.

So, the standard mass of a one handed long-sword we can say is 1.1 kg or 2.4 lbs (taken from wikipedia).

In the game, an Iron Sword has a listed weight of 0.8, which means it's either one-third the weight in pounds or 72% of the weight of kilograms.

Since the unitless, listed value of the weight is closer to the weight in kilograms, I think a weight estimated in kilograms might be best.

Which, coincidentally, if the units of weight are given in kilograms, means the default carrying capacity is well over 650 lbs. However, if we adjust to 72%, it'd mean the player can carry around 216 kg (or 475 lbs.)

Given this conversion factor, we can estimate the weight of a copper ingot in kilograms. Given that the listed weight appears to be in units that are 72% of a kilogram, we could reasonably estimate that a copper ingot would have a weight of 8.64 kg (or 19.048 lb). This means that one ingot represents EVEN MORE metal.

Converting the unitless weight of 12 to an approximate value of 8.64 kg (using our estimated conversion factor), we can see that there would be 19.048 lbs, which is 58.8 in^3 of metal. That's a two inch cylinder approximately 18 inches long. For ONE ingot.

So, after creating a conversion, it's still plain to see that the weights of the ingots are absolutely crazy.

2) Repair of an item doesn't necessarily mean that parts are replaced. Blades, for example, dull, and need to be honed. That doesn't mean material is gained or lost. Clubs and hammers might need their fasteners tightened, that doesn't mean you'd need additional material. Stone tools might get chipped and need to be ground down.

There is no indication, on any tool, that materials of any kind are needed for repair of an item.

3) Regardless of the units, and regardless of the means of repair, it is insane to think that a craftsman would create a metallic object and waste four times the weight of that object in raw materials. Metal, unlike ivory, wood or cloth, can absolutely be repurposed, and the thought that a craftsman would throw away any 'extra' they had is completely insane.
2:13 am, August 1, 2021
Doc Rossow 0 comments 0 likes