umop-apisdn replied to Importing resources- again March 9, 2023 @ 3:16:04 pm PST
debugmode, Creative Mode, whatever you want to call it... There are hundreds (if not thousands) of YouTube videos showing it off, the Wiki has a page dedicated to it (and another to the items you can spawn using it), and many people just want to play with the build tools without constantly fighting off enemies or having to spend hours chopping down trees. opening the console and typing ghost, god, fly, and spawn are simple and effective tools to allow someone to do exactly that.I made a new character and world to try out some "creative mode" stuff, now that I've put a couple hundred hours into the game... decided i wanted to be able to see at night so I didn't have to wait until morning to continue building the basement, so I used the world-gen map to see where the trader was, and wandered over to the next island to buy the headlamp.
typed "spawn Coins 620 p" to be able to afford it, and watched "Spawned Coins" flash on the top-left of the screen for the next 10 minutes or so.
Apparently, the game spawns in items one at a time. At first, I assumed this would be an obvious target for optimization, but the more I think about it, the more I think it's actually intentional, in an attempt to make cheating painful.
... which, in all honesty, might be even dumber than failing to optimize. Cheaters gonna cheat... and with the wide availability of mods, there's no reason to use the obviously broken in-game tools to achieve their goals; it just makes it look like the devs can't code their way out of a wet paper bag.
There is no "creative mode" in the game yet. You're using commands that are intended as internal commands for the developers. There's even a warning that's printed when you enable them. Why would you think they put any thought at all into the dev commands?
There's not a single-player building game that I'm aware of that doesn't enable some sort of "sandbox", so shouting about people "corrupting the pure Viking experience" just makes you look like a purist, gatekeeping jerk.
As for why I would think they would put some thought into the dev commands... well, the dev commands exist; that is to say, the devs made the commands. I doubt that was done accidentally, or without thinking about it. Dev commands exist to make the devs' and playtesters' lives easier when they're bug-hunting and developing content, among other things, so doing it all haphazard and willy-nilly seems a bit absurd.
12:13 am, March 10, 2023