sarteck replied to dig depth rules need a revisit April 22, 2023 @ 5:40:04 pm PDT

Originally posted by Nerevar:
Originally posted by sarteck:
That is not the reason at all. A player base becomes virtually untouchable if you raise the ground even just a tiny bit. You don't have to raise it a gazillion meters for that.

false. logtrolls have big upwards range on thier overhead smash. fuleing shamans have ranged fireballs. so do archers and spearthrowers and seekers can just fly up aslong as they can see the base.
Not false at all. I don't know why you're assuming that someone is building directly on the edge of whatever terrain they raise.

Originally posted by Nerevar:
but if you could raise it so high no enemy would ever see it anymore nothing will ever attack it anymore either.
There already exist much simpler methods for this. If someone wants to use thousands of stone for what you're complaining about, I don't see that as an issue when they could achieve the same outcome with a few stacks of wood. It's a non-issue.

Originally posted by Nerevar:
plus if you had no dig limit you could make a hole where climbing out without a pickaxe becomes impossible if you make it lets say on a big hill or mountain site.
This is also not an issue. A person can already put themselves in this circumstance without less limitations to terrain if they have no food on them.

Long story short, no, it doesn't have "too many problems that it would create for the game."

Also, you're contradicting yourself when you say, "devs have said themselfs that they arent too keen on changing that limit in anyway" and "they said theyll consider adjusting it A BIT." Furthermore, if you read the OP at all, you'll see that he said "from 8m to 12m." He said nothing about "digging out a mountain."
2:13 am, April 23, 2023
sarteck 0 comments 0 likes