L1m3r replied to Way to disable mods? March 9, 2023 @ 3:55:13 pm PDT

My method for disabling all mods is renaming
...\Steam\SteamApps\common\Valheim\winhttp.dll -> winhttp.dll_
This stops BepInEx cold in its tracks because it doesn't even get injected into the valheim.exe process anymore => completely disables BepInEx.

(in Linux - just don't use BepInEx's start script...)


Originally posted by Wafflesaurus Supreme:
Rename the plugins folder.
This leaves one mod running - BepInEx!


Originally posted by AlexSledge:
Rename: E:\SteamLibrary\steamapps\common\Valheim\doorstop_config.ini to .bak
Now BepInEx won't get loaded, this no mods loaded.
I think this has the same problem as above - BepInEx still gets injected at runtime and if your BepInEx itself is too old / not compatible anymore it still might interfere with VH.
8:13 am, March 30, 2023
L1m3r 0 comments 0 likes