Innervator replied to Undo a crafted item, July 12, 2022 @ 9:00:04 pm PDT
Yeah that could work too, but I think the real problem is that the game trains us incorrectly. Sometimes it remains on the Upgrade menu, sometimes it does not. It should just always remain on the menu that you left it on and none of this would be an issue. And all of the players that say "pay attention" wouldn't complain either because it would simply be a better user experience for everyone. I think a better solution might be to revamp the menu so that you choose the item first from a list of things you are able to construct, and then the UI takes you to the Craft menu if you don't have that item, or the Upgrade menu if you've already made one. Of course, then you'll get people who DO want to make a backup copy of the tool/weapon complaining. To mangle a quote: "You can satisfy some of the people all of the time, and all of the people some of the time, but you can't satisfy all of the people all of the time."
5:13 am, July 13, 2022