Megumin replied to 4th ship (trailer ship) and ships and the sea update May 9, 2022 @ 1:04:42 am PDT

Originally posted by Goblin King Jareth:
I'd like to see the ocean become another official biome, with progression elements built in for diving and a real boss. Sort of like how you need to get furs for the mountains. This way it makes it easier to risk battles on the ocean eventually if you can dive down and re-collect your wrecked ships and stuff. Real shipwrecks too, not just having your boat turn into a pile of mats but a sunken thing you have to harvest again and creatures and barnacles and stuff moving into it over time if you don't.

Typhoons, whirlpools, more sea hazards and monsters, ship to ship combat, I just really like the adventure feel of sailing and few other games do it at all much less well.

Great ideas! Though I think diving is out of scope of the game. It also would reduce performance negatively very drastically because you would need to render additional stuff underwater.

I just hope they didn't give up on sailing and seas as they seem to be pushing new ground biomes (mistlands and ashlands and perhaps after them deep north etc) more than ever. It's all understandable as they want to push out "real big content" out faster than they would otherwise have done because of big player numbers and a need to satiate them and not lose relevance too fast.
8:13 am, May 9, 2022
Megumin 0 comments 0 likes