Tyrael replied to How will PC updates be handled now crossplay is in ? September 28, 2022 @ 11:33:12 am PDT
That is my understanding as well. The console part was outsourced.
But ongoing how will that change or will it? Will they be able to develop them together or will it be ...
Dev team makes beta update
goes on beta test track public
Wait for bugs to be worked out
Send final update to console devs to do the console port and validation.
Release both concurrently after console validation.
Seems the most logical and cost effective so you don't have the outsourced devs doing multiple console updates as the bugs are worked out for the computer version.
I would say conservatively that would probably be at least a month long process after the computer update is done.
IDK honestly and don't mind the extra time, but it would be nice to have some kind of expectation framework for the console port process.
Is a month too short? Would it be too long?
The porting to console will be happening parallell with the development of an update (with an external team doing the porting, and Iron Gate doing the core development), so that it can be ready for console almost as soon as it's ready for a Steam build - we definitely don't want to sit on a ready Steam version without releasing it any longer than we absolutely need to.
When both versions are ready, the console version will be sent for validation. The process of validating is a matter of days rather than months, which is what I meant when I said the process won't be long. I'm sorry if that was a bit vague! While we're waiting for the validation, we can do some extra testing too, so no time will be wasted!
This whole system will require a bit more planning on our side, but we will do our best to make sure this doesn't affect you players.
What happens in the event that something isnt working correctly on the console port but its working fine on the PC build. In that case does the PC build have to wait till the console issues are ironed out?
8:13 pm, September 28, 2022