Hobo Misanthropus replied to What 3 things would you like added/improved/changed? February 17, 2023 @ 6:45:41 pm PST

I'm gonna do 3 fixes and 3 additions.

Fixes:

1. Z Axis targeting. Well know it, we all hate it. There has to be a way to fix it without screwing up the balance of the game (Using Z axis now to your advantage)

2. Networking fixes, particularly for dedicated servers: Actually let dedicated servers be dedicated. Host the game logic, AI and simulation on the server, to normalize lag. Yes, it would require a much stronger machine, but Processors and memory have become so cheap (One of the few things that have) I'd say you'd be in it under $500 to make a solid game server (Ryzen 3000 or better, 32GB RAM, display out or low end GPU)

3. Battle Axes should have the same -10% Movement speed penalty as the Greatsword. Axes in general should get a damage buff to compensate for their low swing speed. (Like +25%)

Content Additions:

1. Elite Bosses: Revisit Old Foes in a truly difficult fight with new attacks and new mechanics (For example, the Elder has a massive Regen or Damage resist while his roots are still up). Reward players that conquer these foes with prestige items. They don't necessarily have to be better than anything, they just have to be cool.

2. Bigger Dungeons: The Infested Mines were a great step in the right direction for dungeon design, but I'd really like to see some truly massive dungeons. The Queen's Citadel is a good example of the kind of "Feel" I'm thinking of, though with much more content. At the heart, a unique miniboss encounter. Not a true boss like the Forsaken, but something really dangerous at current tier. For example, if we were at the Black Forest tier, a Two-Star Rancid Remains.

3. A New ship, the final ship. Kind of taking a page from that impressive mod that lets you build your own ships, but nothing so robust. Something more simple, like you can take the hull of a Longship, and then decide what you want out of it. Mount a ballista on the front at the expense of speed and cargo. Allow it to function as its own "Construction Zone" when nobody is inside it. A cabin that can give you some degree of rested bonus (Like comfort level 7), strip it down to almost Karve levels of cargo capacity for a speed bonus. Etc.

Originally posted by Faceplant8:
1. Fix interaction with water. Pretty much all interaction with water.
2. Don't lock anything behind defeating bosses. Add other rewards for defeating bosses to incentivize it, but don't arbitrarily limit non-linear progression by making us jump through hoops.

The only boss you need to kill is Moder.
3:13 am, February 18, 2023
Hobo Misanthropus 0 comments 0 likes