katori15 replied to Serpents no longer run away on low health? June 9, 2021 @ 9:32:31 pm PDT

Originally posted by Big Dave:
Originally posted by Dialtone:
I agree. It's nice to have some variation in the AIs, make them more believable and challenging, not just predictable zombie AIs that always fight to the death.

True but the bigger the nastier the creature the more aggressive it should be.
I can understand the challenge of hunting with the harpoon dragging them back and killing them on land or shallows but its a damn sea serpent! If anything they should be tougher and much more agressive and doing more damage

:lunar2020thinkingtiger: What if the serpents flee closer to death?
5:13 am, June 10, 2021
katori15 0 comments 0 likes