Archdeacon Monseigneur replied to My first impressions on mistlands February 13, 2023 @ 8:14:25 am PST
the mist and terrain are major anti-fun elements of mistlands.
once you kill the queen the game comes to an abrupt end progression-wise, which was the case for previous patches as well, and that's a shame because i didn't even get to test out the majority of the new stuff.
i made a krom sword and some carapace armor + the feather cloak, which was enough to 'complete' the game... oh and the crossbow.. i tried the crossbow too so there's that.
i didn't get to try out any of the magic stuff.
i didn't get to try the new sledgehammer.
i didn't get to try pretty much anything else, because there was simply no need to.
the game didn't put me in a situation that motivated me to make any of the new stuff except the most basic things.
p.s those of you who are angry about not being able to upgrade your new gear to level 4 (stuck at level 2) you can turn on creative mode and disable bench/materials requirements which allows you to upgrade your new gear to max quality... is that cheating? well, i dunno... seems like just bringing the gear up to where its intended to be to me, but one of my buddies was outraged that i had the gall to do that lol. 16 more armor overall, and 10 more damage per swing on my krom sword, and some increased durability doesn't seem like a harsh "cheat" to me.
imo it was ridiculous that they didn't implement the tools to upgrade your gear to max in the first place. dunno if they didn't have the time or whats going on with that, but they really ought to implement upgradeable gear in its entirety when they release a patch that includes new gear, especially if they plan to properly balance enemies vs. the player, because now they're gonna be tuning enemy mobs bearing in mind that people only have access to level 2 gear/weapons.
once you kill the queen the game comes to an abrupt end progression-wise, which was the case for previous patches as well, and that's a shame because i didn't even get to test out the majority of the new stuff.
i made a krom sword and some carapace armor + the feather cloak, which was enough to 'complete' the game... oh and the crossbow.. i tried the crossbow too so there's that.
i didn't get to try out any of the magic stuff.
i didn't get to try the new sledgehammer.
i didn't get to try pretty much anything else, because there was simply no need to.
the game didn't put me in a situation that motivated me to make any of the new stuff except the most basic things.
p.s those of you who are angry about not being able to upgrade your new gear to level 4 (stuck at level 2) you can turn on creative mode and disable bench/materials requirements which allows you to upgrade your new gear to max quality... is that cheating? well, i dunno... seems like just bringing the gear up to where its intended to be to me, but one of my buddies was outraged that i had the gall to do that lol. 16 more armor overall, and 10 more damage per swing on my krom sword, and some increased durability doesn't seem like a harsh "cheat" to me.
imo it was ridiculous that they didn't implement the tools to upgrade your gear to max in the first place. dunno if they didn't have the time or whats going on with that, but they really ought to implement upgradeable gear in its entirety when they release a patch that includes new gear, especially if they plan to properly balance enemies vs. the player, because now they're gonna be tuning enemy mobs bearing in mind that people only have access to level 2 gear/weapons.
6:13 pm, February 13, 2023