xaxazak replied to Texture filtering options? September 11, 2021 @ 10:40:14 pm PDT
I'm a graphics coder, OpenGL, Vulkan, even did some D3D. What do you think I got wrong? Despite your multiple wikipedia links, I don't think you fully understand what texture filtering is & how it applies to a game like Valheim.
I've never noticed the effects of bilinear filtering, or a lack of filtering for that matter & it would stick out like a sore thumb if it was a the case & a lot of people would be bickering about it.
Take a look at this screenshot - especially the upper back of the characters. Do you see a grid of squares, each a single solid color? (yes there is some lighting variation so they're not exactly the same RGB value, but surely you can see the blockiness?).
8:13 am, September 12, 2021