vinyblaster replied to Mistlands review December 15, 2022 @ 6:47:20 pm PST
What doesnt scale or compare is the potential structure damage the new mobs can cause to settlements. A single Gjall raid could literally destroy your entire settlement with a few shots, same with a lone seeker soldier. Even a troll isn't as destructive as that.
Im enjoying the new patch but if a Gjall raid happens when I'm at a main base I'm devcommanding it away and it'll be the first time I ever did such a thing, I dont care. If they're not going to release all the tools so we can properly equip ourselves to swiftly take care of the challenges put forth by the new threats I'm not going to care using the command.
At over 700 hours myself I really wish they'd change how the food works. The stat degrade is way too steep. You basically lose 10 minutes off a food with how bad the decline is. HP/ STAM/ MANA should be the full amount, for the full amount of time, or at the very least degrade to the same degree it does now starting at 3 minutes or something.
Mistland is so poorly designed that it made me put the game down for a few days. I was clocking 2 or 3 hours a day before, but when I started exploring this disastrous biome I just had to stop. I won't get into why I find this biome so awful, it's been explained in many threads already by others, but if I ever go back to the game I would seriously consider "downgrading" the event level via devcommands. I really hate it, I've never used devcommands before, but there is no way one of my bases would get destroyed in 2 minutes like that.
3:13 am, December 16, 2022