Shaken_Widow replied to Low FPS at home April 9, 2023 @ 11:51:18 am PDT

Originally posted by Cor.:
Originally posted by umop-apisdn:

Whoosh.

It really is an engine issue; hardware doesn't matter. It's a combination of Unity's limitations and design choices regarding the data storage (in memory, not just on disk). Load up charl25033's world, go to the affected area, and your framerate will slow to a crawl, whether you're running on a 1050 TI or a 3090; whether you're running 16GB or 64GB. This is a well-known issue, that has existed for several years at this point.

For example, this thread from just over two years ago: https://steamcommunity.com/app/892970/discussions/1/3073117690253673153/


No, its not.

stop trying to push this nonsense.
all these people with better gpus than mine are having issues getting the game to run properly even though people like me have been telling them about the windows update that caused it a while back.

read my above comment, yall need to set your preferred graphics processor to your actual GPU, and take it off of "auto" which means your pc uses your CPU instead of your GPU, hence GPU usage @ 0% utilization.

to clarify, this caused issues in many games, including the new MW2 which would crash every single game. after changing the gpu setting, and also setting the shader cache memory to 10, (it was before the update but of course windows screwed with my settings,) i reinstalled MW2.

i've now only crashed in that game twice since season 2.

so not only did changing that setting help fix one game, it makes this game actually run at the frames i desire with my gpu.
8:13 pm, April 9, 2023
Shaken_Widow 0 comments 0 likes