laup replied to Why no player driven game save February 21, 2022 @ 1:39:29 pm PST

Originally posted by pipo.p:
They could program a player driven save when sleeping in a humble shack built or found close to the big fight. This would mary both worlds, but game's still in EA, and this featue is not really necessary for now.

It's more like a suggestion then, one that was written (and supposedly read) many times, as you guess.
They already have. Build a shack and a bed and a fire (everything needed to sleep), when you go to sleep it sets the bed as your spawn point.
12:13 am, February 22, 2022
laup 0 comments 0 likes