Tharkkun replied to How will PC updates be handled now crossplay is in ? September 28, 2022 @ 6:17:30 pm PDT
The porting to console will be happening parallell with the development of an update (with an external team doing the porting, and Iron Gate doing the core development), so that it can be ready for console almost as soon as it's ready for a Steam build - we definitely don't want to sit on a ready Steam version without releasing it any longer than we absolutely need to.
When both versions are ready, the console version will be sent for validation. The process of validating is a matter of days rather than months, which is what I meant when I said the process won't be long. I'm sorry if that was a bit vague! While we're waiting for the validation, we can do some extra testing too, so no time will be wasted!
This whole system will require a bit more planning on our side, but we will do our best to make sure this doesn't affect you players.
What happens in the event that something isnt working correctly on the console port but its working fine on the PC build. In that case does the PC build have to wait till the console issues are ironed out?
Porting the core game will be the hardest part. The xbox series X is just a crippled Windows 10 and they only need to port it to 1 piece of hardware. But the inner code of the game has to be redone. Not as drastic as say porting to an Apple but probably more than say the Steamdeck.
Future patches shouldn't really be an issue since the core game will be working and the content shouldn't break. But engine updates with new features will need more work in theory. I can't speak for Playstation though.
2:13 am, September 29, 2022