i have 2024 vision fear me replied to Difficulty levels, casual and hardcore modes May 27, 2023 @ 5:02:01 am PDT

I wouldn't mind that, might make gathering resources from those enemies faster too. Would also mean that a 2 star deathsquito can deal 270 pierce damage, which is a lot as you could imagine. Though it would incentivize a change in approach to dealing with those type of enemies. You couldn't just parry or block them, and would have to either dodge them, or hit them before they hit you. And gjalls can have stars, however i only saw a one star once, never a two star.

Though i personally would like to alter the aggression of enemies, not necessarily their aggro range etc, but how often they attack, and to stop them from prancing around you in circles cluelessly. An AI change would be most welcome imo, it's pretty easy to play around the enemy AI in pretty much most or every scenario.

And i'm really not a fan of hardcore or skill lose consequences, don't really mind skill lose as i don't really care about it either. They don't really affect the gameplay unless you do die, so having tougher combat scenarios is what i'm looking most for. And i don't mean getting one shot, whilst your weapons merely tickle the enemy health.
2:13 pm, May 27, 2023
i have 2024 vision fear me 0 comments 0 likes