FissionChips replied to Please run the simulation from the server. P2P is not where it's at! February 12, 2023 @ 12:58:19 pm PST
+1.
Probably because they wanted people to be able to play without a dedicated server, also to save network/processor resources when players are in different chunks of the world. IMO it should be a server option, if you think your self host or dedi can handle all the players chunks then you should be allowed to enable server control. It could even work kind of how it works now, just a thread/group of threads per player running their sims for them. Mind you, potato-net telemetry could cause some weird laggy chunk behaviour for potato player - that's probably the real reason.
Probably because they wanted people to be able to play without a dedicated server, also to save network/processor resources when players are in different chunks of the world. IMO it should be a server option, if you think your self host or dedi can handle all the players chunks then you should be allowed to enable server control. It could even work kind of how it works now, just a thread/group of threads per player running their sims for them. Mind you, potato-net telemetry could cause some weird laggy chunk behaviour for potato player - that's probably the real reason.
9:13 pm, February 12, 2023