L1m3r replied to Way to disable mods? March 30, 2023 @ 12:45:54 am PDT

Originally posted by IvyLeagueZombie:
I simply renamed the BepInEx folder to BepInEx.disabled. BepInEx doesn't load at all and neither do any of my mods,

yep, but BepInEx's "winhttp.dll" in VH's root folder still injects itself into VH and tries to load BepInEx (thou it can't because you renamed its folder).
-> If there's any new incompatibility between VH and the injector "winhttp.dll" - while highly unlikely - you'd still get errors.


Originally posted by Renlish:
Originally posted by Wafflesaurus Supreme:
Rename the plugins folder.
This. Or just delete the plugins folder. Done and dusted.
Nope, not done and definitively not dusted at all!
Originally posted by L1m3r:
This leaves one mod running - BepInEx!
And BepInEx is THE mod! Practically all mods do nothing without BepInEx actually loading them into Valheim.
And even if there are no mods to load for BepInEx it itself still gets loaded and as recent updates/incompatibilities/crashes have shown that alone can be enough.
8:13 am, March 30, 2023
L1m3r 0 comments 0 likes