Weaver replied to Being 'sheltered' doesn't seem work sometimes? June 20, 2021 @ 2:33:50 pm PDT
Example of what I'm talking about. First picture not sheltered, second sheltered, just by adding a beam along the bottom of the window because of the 1m height shelter check:
https://steamcommunity.com/sharedfiles/filedetails/?id=2442588098
https://steamcommunity.com/sharedfiles/filedetails/?id=2442588120
Using this you can make wide open shelters. Remember a beam/obstacle always needs to be at 1M height. Half wallls do not count. Vertical beams do not count.:
https://steamcommunity.com/sharedfiles/filedetails/?id=2442562719
https://steamcommunity.com/sharedfiles/filedetails/?id=2442562766
https://steamcommunity.com/sharedfiles/filedetails/?id=2442588098
https://steamcommunity.com/sharedfiles/filedetails/?id=2442588120
Using this you can make wide open shelters. Remember a beam/obstacle always needs to be at 1M height. Half wallls do not count. Vertical beams do not count.:
https://steamcommunity.com/sharedfiles/filedetails/?id=2442562719
https://steamcommunity.com/sharedfiles/filedetails/?id=2442562766
11:13 pm, June 20, 2021