VolOpt replied to Sort of a poll about progression and levelling September 12, 2021 @ 7:07:14 am PDT
1. The Tree before the Swamp Slime.
Getting yeeted by poison was kinda eye rolling and at the same time revealed how rigidly linear Valheim actually is in spite of the building/exploration angle.
2. 100+
3. no clue
4. no clue
5. no clue
6. Building bases and exploring until a bordering zone just said NO. Then pondering weather or not the obligatory macguffin was worth the hassle.
7. Closest to a trick was popping between worlds to transfer resources, frequently ingots because their transport through portals is IMHO needlessly restricted.
Tho I do plan on picking the game up again when Hearth and Home comes out, I will however be modding the everloving hecc out of it for QoL and features that might or might not ever be added.
Getting yeeted by poison was kinda eye rolling and at the same time revealed how rigidly linear Valheim actually is in spite of the building/exploration angle.
2. 100+
3. no clue
4. no clue
5. no clue
6. Building bases and exploring until a bordering zone just said NO. Then pondering weather or not the obligatory macguffin was worth the hassle.
7. Closest to a trick was popping between worlds to transfer resources, frequently ingots because their transport through portals is IMHO needlessly restricted.
Tho I do plan on picking the game up again when Hearth and Home comes out, I will however be modding the everloving hecc out of it for QoL and features that might or might not ever be added.
2:13 pm, September 12, 2021