GunsForBucks replied to Good vs bad seeds? May 11, 2022 @ 3:42:11 pm PDT

Originally posted by Rocksalt:
Originally posted by Ɣɪ¢♰ɪɱƧ:
Thank you, this kinds gives me a good notion of what to look for if I start another world. I guess that right now I'm somewhere in between. I have lots of basic stuff handy but more advanced areas/materials are nowhere to be found so I'll most likely have to make a secondary coastal base.




That's a really useful tool! Thank you everybody for the help, I really appreciate it.


Originally posted by GunsForBucks:
Kind of ruins the whole explore experience though.
I have played close to 30 different worlds and never looked any of them up.

It really is about the experience desired. If you just want to make the game easy you can use console commands for everything too.
It only ruins the experience if you have a photographic memory which most people don't have.

That world generator will show you if a Maypole exists in a seed and a LOT of them don't. Similar with Trader locations but for a different reason. You can complete all the boss fights without ever finding him.

The only way to find out these things as far as I know is using that site. I've used the randomiser for a glance and by the time I put the seed into a new map, I don't really recall much of anything I saw.
My perspective is different due to how many worlds I have done I suppose. A Maypole to me is a random encounter. That is what makes it so special to me to find! These RNG things are what keep me starting new worlds and new characters to deal with it.
11:13 pm, May 11, 2022
GunsForBucks 0 comments 0 likes