Who Dat replied to Fenris Claws - A Nice Idea, but Very Lackluster January 16, 2023 @ 10:06:53 am PST
would be dope but i think that a jump like that would make for easy fall damage on uneven terrain probably why they didnt do it, i notice when the werewolves do it they fall pretty far sometimesya you aint using them right, all ive been using for a while now, fully upgraded the kick can stun trolls 100% of the time, it can stun fuling serkers too but somtimes it take a second kick, but once their stunned you just kick them after their stu nanimation for a nice stun lock. the second claw attack does more stun dmg than the first one.
but ye your sleeping on the kick "If they had a secondary atack" they do and it's great
*edit* low stamina cost and high parry bonus, my buddy parries a lox and i just hit it like 8 times and still not running out of stamina
I admit, I kinda forgot the kick was part of the Fist stat, so yeah, I can see how the kick could complement the fast-paced play style. I am still disappointed in the aesthetics, though, and the lack of a unique secondary attack, as I should have stated.
6:13 pm, January 16, 2023