Facewound replied to Crypts February 22, 2023 @ 12:55:44 am PST

Originally posted by Jaggid Edje:
Originally posted by Facewound:
If you have to google game mechanics to learn how to find dungeons required for game progression, it is a problem that should be fixed.
When a game is in Early Access, it doesn't make a lot of sense to put a massive amount of effort into the user-onboarding experience, because it will constantly need to be changed/updated/etc. as the game development progresses.

Expecting an Early Access title to do a phenomenal job at that is actually foolish, because that constant need for it to be updated takes away from development time on everything else. In other words, it makes the most sense for that to come late in the process, shortly before final release.
Project management 101 here, bro.

Good to know that 10 years of EA experience taught consumers to eat ♥♥♥♥ and don't ask questions or criticize. On the other hand, you backed 120 KS projects in your own words, so I'm not surprised about your idea of project management lol
Imagine your face expression when 1.0 releases and its still have the same problem. What rubberbanded justification are you going to bring then?
9:13 am, February 22, 2023
Facewound 0 comments 0 likes