william_es replied to Not diggin' Mistlands [3 Bad+3 Good Things] December 12, 2022 @ 4:46:32 pm PST
After dying enough times to lose almost 25 levels off my skills (some are practically non-existent now), I broke down and installed mods. Valheim plus made a huge difference.
I turned off the skill loss on death (corpse runs are enough punishment), and I set it so everything floats in water now. Nothing more annoying then staring at some rare loot at the bottom of 6 feet of water, since we can't dive. Made a few other tweaks, such as reducing stamina use while swimming.
Apparently I missed some huge stamina nerf while not playing for the last few months, so most of my changes seem to have just set it back to what I remember things being.
I've made the carapace armor, and even upgraded to level 2 on all parts, it's only 6 pts total armor higher then the tier 4 padded armor I was using before. Slightly underwhelming. When we get more black forge upgrades, then it will really shine. Oddly the helmet needs seeker soldier mandibles, and the description says you'll look like a giant insect... but... it doesn't. It's a completely normal helmet, no mandible. Kind of odd. I expected giant mandibles as cheek guards, the way the silver helmet has drake horns.
What's really great about the mistlands is the weapons.
The new weapons from the black forge are AWESOME. Mistwalker is a must if you use swords. The frost damage is brutal on seekers, and allows me to kill no star seekers in 2 hits (the first hit nearly kills them). The slow effect makes combat a lot more forgiving too. If you only have enough eitr to make one weapon, make mistwalker.
Jotun Bane (1 hand axe) is a close second, which has poison damage. At this point, I carry jotun bane around as my normal "axe" for chopping trees, and I've left the black metal axe back at base.
Spinesnap (the bow) has a much higher max damage, so ends up resulting in insane damage numbers on crits (500-600 pts when hitting the undersides of gjalls on a first sneak shot). I sometimes still carry the draugr bow for the poison dot though.
At this point, I'm nearly out of refined eitr to make more weapons to test them out. Going to have to find more jotun skulls to get "soft tissue".
I turned off the skill loss on death (corpse runs are enough punishment), and I set it so everything floats in water now. Nothing more annoying then staring at some rare loot at the bottom of 6 feet of water, since we can't dive. Made a few other tweaks, such as reducing stamina use while swimming.
Apparently I missed some huge stamina nerf while not playing for the last few months, so most of my changes seem to have just set it back to what I remember things being.
I've made the carapace armor, and even upgraded to level 2 on all parts, it's only 6 pts total armor higher then the tier 4 padded armor I was using before. Slightly underwhelming. When we get more black forge upgrades, then it will really shine. Oddly the helmet needs seeker soldier mandibles, and the description says you'll look like a giant insect... but... it doesn't. It's a completely normal helmet, no mandible. Kind of odd. I expected giant mandibles as cheek guards, the way the silver helmet has drake horns.
What's really great about the mistlands is the weapons.
The new weapons from the black forge are AWESOME. Mistwalker is a must if you use swords. The frost damage is brutal on seekers, and allows me to kill no star seekers in 2 hits (the first hit nearly kills them). The slow effect makes combat a lot more forgiving too. If you only have enough eitr to make one weapon, make mistwalker.
Jotun Bane (1 hand axe) is a close second, which has poison damage. At this point, I carry jotun bane around as my normal "axe" for chopping trees, and I've left the black metal axe back at base.
Spinesnap (the bow) has a much higher max damage, so ends up resulting in insane damage numbers on crits (500-600 pts when hitting the undersides of gjalls on a first sneak shot). I sometimes still carry the draugr bow for the poison dot though.
At this point, I'm nearly out of refined eitr to make more weapons to test them out. Going to have to find more jotun skulls to get "soft tissue".
3:13 am, December 13, 2022