Wariat117 replied to Assertion Failed: SDR service thread gave up on lock after waiting 103ms spam in server console March 4, 2021 @ 11:17:43 pm PDT

Originally posted by Cirolle:
Originally posted by Wariat117:
maybe it's related to patch notes?
Dedicated servers now always use direct connections instead of using Steam Datagram Relay (SDR). This should result in much lower latency for most players. Private dedicated servers are enabled by adding "-public 0" to the server command line (See server manual PDF).
I am sure it have to do with that, but then it shouldn't try to use SDR at all.
my guess is that hoster modifies server in some way and injects SDR back? or something?

that would also explain numerous problems with hosted servers not updating when update is released, hoster messed up something etc

-----------OR

there might be difference when starting server
you can start dedicated server throught steam library or steamCMD (I know only those 2 ways, maybe there are more, I assume that starting directly from files is going to work the same as steamCMD, but not sure)

maybe one way triggers SDR and other one doesn't? and devs simply overlooked this

how do you guys start your local servers and how host starts them?
8:13 pm, July 19, 2021
Wariat117 0 comments 0 likes