Avanar replied to whats different now since launch June 22, 2021 @ 8:50:44 pm PDT
A common misconception perpetrated by many due to outdated, incorrect information. devs took the money and ran. can't really blame them though
The state of the game has been explained on the front page of the Valheim news thing on Steam. Screenshots indicate that they have *not* decided to take the money and run, but have been prioritizing stabilizing the game and squashing bugs due to the massive influx of new players. The terrain system being revamped on its own makes alot of the problematic lag with bigger bases much less problematic.
And Mistlands, a major update, was bumped up from next year to this year, after the Hearth and Home update.
Plus, this game made its home on itch for three years, hence the polish. They had a small but dedicated fanbase then, this is not going to be your average EA that just folds up, and even if it was, it is still worth the twenty bucks its asking.
I don´t see it that drastically as wing. But in all honesty, you whitewash the devs. They had a huge success, for month almost no info from them even though they promised 4 major updates this year and when they finally gave official info it was basically:
1. we give you a few more recipes and work benches to craft them, as well as make you grind more for food ingredients so you keep playing this game for a while
2. we have so many bugs in our game that we can´t catch up fixing all of them, so real content update (we promised 4 this year) will be postponed undefinitley
3. maybe, if at all, we add an additional biome. But we are not sure when this can be achieved and if it arrives it will be not new game content itself, just more of the same.
Right now the potential of this game is wasted. I see ugly graphics (i know, design choice, blablabla) and a very linear progression with a very simple construction system and nothing else to do than roam around to find the next boss. Once you found that boss and beat it you move on to the next biome (go find it first!) and don´t ever have to look back again as most of the material you were grinding for hours are useless now.
So yea - i doubt the devs ran with the money. But they for sure put too much on their plate and now can´t catch up with expectations. More devs in the team won´t help with that at first. Even slow down development until the devs are fully involved.
5:13 am, June 23, 2021